The Fate edition on steam is just the package that pre-purchases the planned dlc they have lined up for next year.Ĭould you tell me how did you get the XP option working? Should I put the number of XP that is needed for the next level-up or how did you do it? If I understand correctly the skillpoints you put into the editor turned into ability points in-game, during the level up screen?įor me, adding skillpoints works. There is only one actual version of the game code by the way. The ability value in the editor then spits back some crazy values. If I change the skillpoint value in the editor I do get that many ability points in the next screen to level up might, finesse, and sorcery. I assure you I'm following directions exactly, but when I go into the level up screen I can't manipulate skillpoints (that's the first screen in level up with things like detect hidden, mercantile, lockpick, etc.). Even in the old version of the game the trainer wouldn't allow you to use the option for max fate and then go into reckoning mode without at least killing one enemy. For a gamepad it's RT+LT, I'm not sure the keyboard binds (this game doesn't work well with mouse and keyboard in my opinion).įor what it's worth, everything in the new trainer seems to be working for me except the skill points. Reckoning is the mechanic where you slow time and execute enemies when you have a full fate bar. I have a computer science degree myself and I'm sure the code is just a jumble after a totally new team worked to update old code with no access to whoever originally wrote it. I'm a longtime member and I greatly appreciate what you're going through with this game.
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